It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. hoi4 isn't an easy game, people opt to play it . And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Note that your bombers may get targeted by State anti-air . Flame tanks, support equipment, anti-air, anti-tank and tank destroyers are vulnerable to attrition due to their low quantities in divisions, so put extra factories on them to prevent shortages. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. Irl strategic bombing was very effective in numbers. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). Another fun fact is that this is in global hours, but day/night is calculated in local hours. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. Are Tac bombers useless? :: Hearts of Iron IV General Discussions If an air wing is disbanded, all of the planes will return to the equipment stockpile and will be available for deployment to other air wings. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. If you like it, I would very much appreciate if you'd follow me on Spotify. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. You will consume fuel and increase the risk of air accidents while running pilot exercises. In my experience they're a bit pointless. Press question mark to learn the rest of the keyboard shortcuts. Create an account to follow your favorite communities and start taking part in conversations. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. Creating divisions is one of the most important aspects of Hearts of Iron IV. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. Information, Frequently Asked Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. They can perform Close Air Support, Naval Strike, and Port Strike air missions. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. I use them somewhat early one, so that I can then transition to 30 width divisions. If you spot a mistake then you are welcome to fix it. Solution? Decreased soft attack, hard attack, breakthrough and defense. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. Hearts of Iron 4 division templates: how to manage your forces Press question mark to learn the rest of the keyboard shortcuts. From Hearts of Iron 4 Wiki. Would you care to add a template for heavy fighters as air superiority/escorts for bombers? When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. Mission efficiency bonuses (e.g. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . you can target certain structures with your strategic bombers. They get attacked by 91 CAS planes every 8[12] hours. Air wings have a base 4% chance to detect or find an enemy fleet. 90% -> 99%. It can be extremely useful in MP against other players if you can maintain air superiority. They are still devastating in multiplayer once you get enough of them. They said they have fixed this for the 1.4 update but it should still play a large role. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. An air wing may be assigned up to one ace only. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. More defensive weaponry and increased speed will allow a new design to avoid destruction, while increasing the payload and range will make it more effective. Divisional anti-air (AA) weapons reduce the damage from CAS. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. A regiment (vertical column) can only hold batallions of its type (e.g. Players carrying out strategic bombing should note: Players subject to strategic bombing can respond in several ways: Players can assess the impact of their bombing and their defenses in the region's air combat screen (number of buildings bombed, percentage of bombers disrupted). Tank designs before 1940 are not included; their design should be similar to the designs listed below. Create an account to follow your favorite communities and start taking part in conversations. Is strategic bombing worth anything? : r/hoi4 - reddit.com Information, Frequently Asked strategic, tactical, CAS, NAV ? CAS provide an attack bonus which boosts the stats of friendly units in the combat. Medium tanks typically offer the best of both worlds. A port strike mission is an air attack against enemy ships located in a naval base. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. the night penalty is -90% for planes, not -50%. . If the total number of stationed planes exceeds the capacity, every additional percent of planes causes a 2%[3] overcrowding penalty. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. All of their airfields became overcrowded (because they were wrecked) and their civilian factories were flattened so they couldn't repair them as quickly as I bombed them. Air superiority. Up to -30% movement speed to enemy divisions. What is the current air speed / agility / attack / defence formula Interception. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. Nukes help a lot. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. New comments cannot be posted and votes cannot be cast. Example below: As the UK player, there is 60% intel about Italy's air force. Does this modifier work ? Would you recommend to use 21 width tank divisions? I didn't know they targeted Airbases first. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. Btw the current war score from strat bombing is completely broken and overpowered. For this reason it is advised to hold air superiority as much as possible. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. It's a bit of a niche area. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. They can perform Port Strike and Naval Strike air missions. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. Invading the US only to be bogged down by unfathomable numbers of US troops? 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. Redirect page. Hearts of Iron on Twitter: "Strategic Bombers can be capable of large Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. So a compromise between those effects is 20-30 CW. Oh, and you have to wait. Enabling pilot exercises will disable all other missions. But this may only work if their air bases are already close to full capacity. The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Read our Hearts of Iron 4 DLC guide. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . Since you can't tell your bombers what to target anymore, they're useless. Also, is producing lots of naval bombers and putting them on naval strike . Up to -35% defense/breakthrough to enemy divisions. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. It's a harrowing death spiral. TACs are great for their versatility. Strategic Destruction air doctrine branches: Night Bombing vs. Day It is possible to have a 1940 plane at the start of 1939! yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. When 1.4 comes out I believe tomorrow this will supposedly be fixed. The number of airplanes involved in a port strike is increased by the port strike value (e.g. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. TAC bombers have a horrendous strat bombing stat. An air wing may be created only if there are sufficient planes and service manpower available. After all, we're here to explain how to use nukes in HOI4. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. Is there a template that negates this, other than the Ancient CAS? Wings with this mission target enemy ships, both inside and outside of naval battles. Pilot exercises. Overwhelming firepower (Overwhelming Firepower). All rights reserved. This is a community maintained wiki. Design tip: maximize soft attack and breakthrough. This needs to be verified). These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. The CAS frontage of a battle can be filled by planes from multiple friendly wings. But this is one of the primary uses of strategic bombers. 28% comes from the spy network (2 agents in Italy). Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. Intel advantage + air superiority can go from 25% to 40% bonus. Once a new air wing is created, it will take several days for the planes to arrive at the air base. It is only visible to you. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. Use the attrition graph to determine how much reliability your variant equipment needs. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. How effective is strategic bombing? : r/hoi4 - reddit Wings with this Available for: All planes, except rocket interceptors, transport planes and scout planes. With 48 CAS present, the bonus would be +22.2%. Do you like to use Strat bombers, . Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Taking the country after that was a breeze. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Cripple that economy. Is getting strategic bombers worth it? : r/hoi4 - reddit Breakthrough only needs to be as high as enemy soft attack (per combat width). Bombs enemy buildings to cripple their industry. so night bombing is definitely the way to go. Scout planes can only contribute up to 20-30% of intel in a given area. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. The maximum penalty without doctrine is 35% at 100% air superiority. The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. I take it it destroys factories, but how does it affect other players more than the AI? Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. Steam Community :: Guide :: The Ultimate Guide to Division Templates A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Deals damage to enemy divisions on the ground. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. Bomb their country to dust. Given enough air support, even basic infantry can push through enemy lines. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. Transport plane: Deploys paratroopers and drops supplies. New comments cannot be posted and votes cannot be cast. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. Having air superiority in a sea region can increase the chance to spot enemy vessels [5] or to reduce enemy ship mission efficiency [6]. Air wings can be assigned to various missions. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. No, they're worthless. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) What does it affect ? If you spot a mistake then you are welcome to fix it. Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. Press J to jump to the feed. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. Disrupting enemy support planes (and protect allied support planes). . New comments cannot be posted and votes cannot be cast. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . ICBMs vs Strategic Bombers - Hoi4 Testing - YouTube Heavy fighter: These typically have more range and damage than fighters. There's probably also a fair bit of LL going on as well. Redirect page. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? Valve Corporation. You are using an out of date browser. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. Press question mark to learn the rest of the keyboard shortcuts. Moving to an allied or enemy province in bad weather or bad terrain. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. Sank the entire fleet in like 3 months. support artillery specifically is stupid cost effective. 1. Especially important in Multiplayer where front lines have many units in them. Only worth it if you already have air superiority and sufficient CAS. Aircraft carriers act as additional, floating air bases. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. Generally I find that starting a coup on the British mainland is the easiest way of beating them. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? Air wings can be assigned to various missions. If no missions are assigned, air wings will remain idle in their air bases. Bombed Germany a bunch so their economy sucked. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Reply. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. Press J to jump to the feed. That will allow them to redeploy wings with up to 200 planes to be located within the region. Interactive corporate website. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Lovenought 6 yr. ago. 66. This item will only be visible in searches to you, your friends, and admins. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. An air wing can support any land combat in provinces within its range. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. Wings with this mission will participate in land combat throughout the strategic region. And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. Use strategic bombers to bomb enemy buildings, including air bases. I didn't know they targeted Airbases first. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Are strategic bombers worth building? : r/hoi4 - reddit.com This is a community maintained wiki. Bomb Scotland's infrastructure into dust and watch them all die. If yes, then what's the point in picking the day bombing branch unless you really. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. Strategic bomber: Destroys enemy buildings, e.g. AA inside divisions can reduce this penalty. That's really useful information. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. They can perform Strategic Bombing air missions, as well as drop nuclear bombs. Air warfare - Hearts of Iron 4 Wiki - Paradox Wikis All types of planes may be located at these air bases, including carrier-capable models. A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. If the player does not control any bases within a region that they are attacking, then they are at a considerable disadvantage to their enemies, who do have control. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. Dropping a nuke is done from the Default Map view. on Paradox technology, Legal I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. The minimum size of an air wing is 1 plane, and the maximum size is 1,000 planes. If so what priority should they be given compared to other aircraft? If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. Same goes for AA. (Taking into account the minimum-of-1, the result is 1.84). tacticals & modded aircraft. From Hearts of Iron 4 Wiki. Press J to jump to the feed.

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